In 1985, Akira Toriyama partnered with a fledgling model kit company to produce an injection molded plastic kit based on an original design.

In 1985, Akira Toriyama partnered with a fledgling model kit company to produce an injection molded plastic kit based on an original design.
With the gunpla boom riding high and Bandai rolling out its new Mobile Suit Variations series, original Gundam mechanical designer Kunio Okawara tried his hand at sculpting an original garage kit.
Sony’s marketing campaigns for their MSX computers involved everyone from Syd Mead to Seiko Matsuda, but their most memorable bit of advertising may have been a print ad featuring a scratch-built powered suit to advertise their HiTBiT HB-F1 MSX2 machine.
During the studio’s lean years after Nadia, Gainax briefly developed a new animated sci-fi project. While little information on it has been shared publicly, there’s evidence to suggest Olympia’s troubled production left a lasting impact on the studio.
One of the earliest U.S. anime conventions, AnimeCon ’91 was held thirty years ago in San Jose, California. This a Japanese convention report of the event from Gainax’s in-house magazine, G-Press.
During a particularly rough period for Gainax in the early ’90s, Hiroyuki Yamaga sat down to discuss his plans for a sequel to Royal Space Force: The Wings of Honneamise. Nearly 30 years later it remains unfinished.
As an up-and-coming young animator, Hideaki Anno worked on big animated films like NausicaƤ and Macross: Do You Remember Love? For a brief time in 1984, he had a short comic feature that ran in Comic Box Jr. detailing his production experiences.
In 1988, Kow Yokoyama and Makoto Kobayashi stood atop the artist and model making scene. Their illustrations and model work appeared in anime, magazines, video games, and a collaborative artbook called Two Factory.
Metal Skin Panic MADOX-01 was one of the unsung heroes of the OVA boom. Presented here for the first time is an early design document outlining the OVA’s plot and designs, in both Japanese and English.
Originally published nearly three decades ago in the manual of a PC-98 strategy game, this interview with Kazuhisa Kondo sheds light on his unique approach to portraying mobile suits in his comics.