Production material for Dragon’s Heaven (1988) can be hard to come across, but we’ve put together a gallery of lineart and reference material used during the creation of this unusual OVA.

Production material for Dragon’s Heaven (1988) can be hard to come across, but we’ve put together a gallery of lineart and reference material used during the creation of this unusual OVA.
Yet another feature on proverbial Zimmerit favorite Kazuhisa Kondo. Translations and art from the introduction of his manga “prequel” to Char’s Counterattack, The Revival of Zeon.
From the pages of B-Club Magazine, a brief look at Makoto Kobayashi’s design process for the ZZ Gundam.
The “cyberpunk classic” turns thirty this month. Here’s our take on why it has endured.
Known best for creating Dragon Ball and Dr. Slump, Toriyama is also a fantastic mechanical designer.
The never-before-told story of the unproduced American film based on the Japanese giant robot series.
The design and legacy of Kunio Okawara’s Zaku II.
In 1985, Shoji Kawamori created an all-new generation of variable fighters.
A brief look inside one of the most important design studios in the history of Japanese animation.
Farewell to Weapons includes many of the hallmarks that would define Otomo’s success: intricate artwork, a post-apocalyptic setting, obsessively-detailed rubble, and man fighting against his own creation.