Drawing from their experience in TV anime, 3D photo stories, and other media, ARTMIC created rich OVAs that, more often than not, shared familiar thematic elements along with a consistently recognizable visual style.

Drawing from their experience in TV anime, 3D photo stories, and other media, ARTMIC created rich OVAs that, more often than not, shared familiar thematic elements along with a consistently recognizable visual style.
Sony’s marketing campaigns for their MSX computers involved everyone from Syd Mead to Seiko Matsuda, but their most memorable bit of advertising may have been a print ad featuring a scratch-built powered suit to advertise their HiTBiT HB-F1 MSX2 machine.
A brief look at some of the early design work created by ARTMIC artists for Omega City 23 while it was still planned as a television series.
Metal Skin Panic MADOX-01 was one of the unsung heroes of the OVA boom. Presented here for the first time is an early design document outlining the OVA’s plot and designs, in both Japanese and English.
While part of the Okayama University Manga Club in 1981, Shinji Aramaki (MADOX-01, Appleseed) and other students created what an anonymous Wikipedia editor praised as “a masterpiece of the anime club era.”
ARTMIC’s classic “boy-meets-mecha” OVA was released in December of 1987. Three decades later, it still rocks.
The definitely-gonna-happen Hollywood adaption of Robotech is in the news. Again. Sounds like a great time to revisit Robotech the Movie, co-produced by Cannon Films way back in 1986.
From the pages of the Bubblegum Crisis Completed File No. 5, a brief interview with series creator Toshimichi Suzuki on the hard economics of OVAs and jidaigeki influences.
A trip back to the year 1987 and a peak inside the studio that brought us MOSPEADA, MADOX-01, and… Gall Force.