On the anniversary of Mospeada’s TV premiere, we take a look at the unusual production history behind one of the more iconic shows to come out of the gunpla boom.
On the anniversary of Mospeada’s TV premiere, we take a look at the unusual production history behind one of the more iconic shows to come out of the gunpla boom.
Near the end of its life, legendary toy manufacturer Takatoku Toys approached ARTMIC and essentially asked, “Got any cool robots?”
Bigger and better than our earlier efforts, this one is all about the design studio behind Mospeada and Bubblegum Crisis.
The 1992 ARTMIC OVA Genesis Surviver Gaiarth was not the most impressive series produced by the beloved design studio, but it certainly has its fans. It also never received a proper artbook released for it, but at least now we’ve got digitized copies of the original setting materials.
Drawing from their experience in TV anime, 3D photo stories, and other media, ARTMIC created rich OVAs that, more often than not, shared familiar thematic elements along with a consistently recognizable visual style.
Sony’s marketing campaigns for their MSX computers involved everyone from Syd Mead to Seiko Matsuda, but their most memorable bit of advertising may have been a print ad featuring a scratch-built powered suit to advertise their HiTBiT HB-F1 MSX2 machine.
A brief look at some of the early design work created by ARTMIC artists for Omega City 23 while it was still planned as a television series.
Metal Skin Panic MADOX-01 was one of the unsung heroes of the OVA boom. Presented here for the first time is an early design document outlining the OVA’s plot and designs, in both Japanese and English.
While part of the Okayama University Manga Club in 1981, Shinji Aramaki (MADOX-01, Appleseed) and other students created what an anonymous Wikipedia editor praised as “a masterpiece of the anime club era.”
ARTMIC’s classic “boy-meets-mecha” OVA was released in December of 1987. Three decades later, it still rocks.