Shipped overseas and repackaged in the ’70s and ’80s, the Japanese concept of “giant robots” has become a global phenomenon, the stuff of Hollywood films, video games, TV shows, and more. But back then, as much now, the art of big robots has bore witness to a range of global contributions, influences, and shared inspiration.
Before Macross sequels hit video shelves and airwaves, Shoji Kawamori’s Stampede Valkyrie was one of a handful of rarely seen and now mostly forgotten designs created for Macross side-projects.
Hidden within AnimEigo’s beloved Super Dimension Fortress Macross DVD Boxset lies a candid conversation with series director Noboru Ishiguro. However, the stories shared by (and of) the late director leave a greater impression than just the simple tale of a hidden commentary.
After years of swearing off sequels, Shoji Kawamori returned to Macross with not one, but two new Macross projects in simultaneous production.
In the years after Macross, Shoji Kawamori and Haruhiko Mikimoto collaborated again on a film about a young girl and her bicycle.
The first volume of Macross Plus was released on August 25, 1994. To celebrate the twenty-fifth anniversary of one of the most iconic OVAs of the 1990s, we’re publishing a translated interview with series creator and chief director Shoji Kawamori that was originally found in the This is Animation Select Macross Plus Movie Edition book.
The more innovative aspects of Macross’ mechanical designs weren’t spontaneous creations but the iterative results of years of design work by Studio Nue’s Shoji Kawamori and Kazutaka Miyatake.
Flashback to the thirty-year-old OVA that said goodbye to Minmay, Misa, and Hikaru.
Written by Toshio Okada and Yasuhiro Takeda in 1983, this translated article reveals the haphazard, amateur production of the anime short that made history.
In 1985, Shoji Kawamori created an all-new generation of variable fighters.