Decades of accolades for directing genre-warping projects like Aim for the Top! Gunbuster, Neon Genesis Evangelion, and Shin Godzilla have obscured an important fact — Hideaki Anno really knew how to draw.
Decades of accolades for directing genre-warping projects like Aim for the Top! Gunbuster, Neon Genesis Evangelion, and Shin Godzilla have obscured an important fact — Hideaki Anno really knew how to draw.
Flashback to the thirty-year-old OVA that said goodbye to Minmay, Misa, and Hikaru.
The definitely-gonna-happen Hollywood adaption of Robotech is in the news. Again. Sounds like a great time to revisit Robotech the Movie, co-produced by Cannon Films way back in 1986.
What happens when a mediocre PC game from the 1980s outlives its lifespan thanks not to the quality of its gameplay, but the strength of its design work? That’s Cruise Chaser Blassty, a collaboration between game developer Square and animation studio Sunrise.
From the pages of the Bubblegum Crisis Completed File No. 5, a brief interview with series creator Toshimichi Suzuki on the hard economics of OVAs and jidaigeki influences.
Written by Toshio Okada and Yasuhiro Takeda in 1983, this translated article reveals the haphazard, amateur production of the anime short that made history.
From scratch-built origins to widespread influence; our look at the influential sci-fi model kit series celebrating its 35th anniversary this month.
One of Kenichi Sonoda’s first professional gigs was designing characters for garage kits.
Ripped from the headlines of today, appearing soon on a VHS cassette tape near you.
Short anime isn’t just a product of the modern anime industry. We take a look at a 1986 late-night series based on a million-selling comic series.