Just a quick post to mention that we’ve re-opened shop.zimmerit.moe with copies of the Koba-Kondoh Document, our latest Patreon-funded ‘zine. There’s some other new stuff on there, too. shop.zimmerit.moe

Just a quick post to mention that we’ve re-opened shop.zimmerit.moe with copies of the Koba-Kondoh Document, our latest Patreon-funded ‘zine. There’s some other new stuff on there, too. shop.zimmerit.moe
Originally published nearly three decades ago in the manual of a PC-98 strategy game, this interview with Kazuhisa Kondo sheds light on his unique approach to portraying mobile suits in his comics.
There’s never been a shortage of Gundam garage kits, but in the 1980s multiple manufacturers offered up a plethora of kits based on the designs of Kobayashi and Kondo in an unusual scale.
Yet another feature on proverbial Zimmerit favorite Kazuhisa Kondo. Translations and art from the introduction of his manga “prequel” to Char’s Counterattack, The Revival of Zeon.
Beginning with Mobile Suit Gundam: Classic Operation in 1990, FamilySoft would release seven core Gundam simulation titles plus expansions. Of these, only three would feature original stories and a pedigree brought by artists that had previously worked on Gundam anime and manga.
Published in September, 1986, Combat Comic No. 6 provided readers with a mixture of military-themed comics, articles, and model kit features stretched across over 200 newsprint pages.
There’s been no shortage of creative people who’ve put their touch on the Gundam franchise over the last forty years, few are as under appreciated as Kazuhisa Kondo.