From the pages of SF Magazine circa 1985, a short interview with legendary illustrator and model maker Kow Yokoyama (Maschinen Krieger, Venus Wars).
From the pages of SF Magazine circa 1985, a short interview with legendary illustrator and model maker Kow Yokoyama (Maschinen Krieger, Venus Wars).
A first-hand report (with plenty of photos!) about the Ma.K Tamagawa Meeting, an annual gathering of Maschinen Krieger fans and modelers.
What was a diehard Gundam modeler in 1986 to do if they weren’t satisfied by Bandai’s kits based on the all-new Zeta Gundam? This doujin by Studio Mk-0 offered detailed how-to guides for improving your gunpla
Though it lasted for less than twenty issues, SMH gave artists and model builders the opportunity the flex their creativity outside the constraints of normal hobby magazines.
Thirty years after its release Dragon’s Heaven still stands out from the crowd of early OVA titles.
What happens when a mediocre PC game from the 1980s outlives its lifespan thanks not to the quality of its gameplay, but the strength of its design work? That’s Cruise Chaser Blassty, a collaboration between game developer Square and animation studio Sunrise.
Dual Magazine was created as a house organ to promote Takara’s efforts in ‘real robot’ anime and take advantage of the model craze kicked off a few years prior by Bandai’s Gundam kits.
First released in 2006, U.C. Hard Graph was a range of kits that focused on everything modern gunpla didn’t (and still doesn’t) bother with. In other words, just about anything that isn’t a giant robot.
Scratchbuilt kits featuring furry Sylvanian Families toys alongside robots have recently been popping up on Twitter via Japanese modelers.