The second half of our look at the early history of mecha model kits in the U.S.; including Battletech, R.O.B.O.T., and court battles!
The first part of a deep dive into the origins of gunpla and mecha modelling in the U.S., looking back to the 1980s when Japanese model kits invaded hobby store shelves and wargaming tables.
The gunpla boom of the early ’80s saw an explosion of interest in mecha modeling and provided unprecedented opportunities for a group of model enthusiasts that dubbed themselves “Stream•Base.”
Parallel to the development of giant robot anime in the 1970s, Studio Nue’s revolutionary renderings of Robert A. Heinlein’s Starship Troopers powered suit changed the game, and in turn lead to smaller, more “realistic” powered suits appearing in the pages of manga weeklies and hobby magazines.
At the tail end of the gunpla boom, Bandai’s enthusiast publishing and garage kit division, B-Club, unleashed a monthly magazine and dozens of garage kits on a modeling community that was growing out of normal plastic model kits.
In 1988, Kow Yokoyama and Makoto Kobayashi stood atop the artist and model making scene. Their illustrations and model work appeared in anime, magazines, video games, and a collaborative artbook called Two Factory.
Welcome to the second part of our KVLTWORX painting tutorial. The first part covered using lacquer paints and in this installment, we’ll be using oil and enamel paints for weathering.
From the pages of SF Magazine circa 1985, a short interview with legendary illustrator and model maker Kow Yokoyama (Maschinen Krieger, Venus Wars).
A first-hand report (with plenty of photos!) about the Ma.K Tamagawa Meeting, an annual gathering of Maschinen Krieger fans and modelers.
What was a diehard Gundam modeler in 1986 to do if they weren’t satisfied by Bandai’s kits based on the all-new Zeta Gundam? This doujin by Studio Mk-0 offered detailed how-to guides for improving your gunpla