At a glance it may seem like the intermingling of Japanese and American horror movie motifs with manga-literate millennial artists is a relatively new phenomenon. And yet, as is often the case, this is not the first time these flavors have mingled.
At a glance it may seem like the intermingling of Japanese and American horror movie motifs with manga-literate millennial artists is a relatively new phenomenon. And yet, as is often the case, this is not the first time these flavors have mingled.
The reputation of Gainax is one that looms large among anime fans. The studio’s iconoclastic origin story and the meteoric rise of Hideaki Anno, its star creator, have become the stuff of legend. But there are still pockets of Gainax history that remain largely unexplored.
Long before the Rebuild of Evangelion series, plans existed to create an all-new original Evangelion film after the TV series ended. While it was never made, two different proposals for this film are known to exist.
With a progressive, science-based theme, Expo ’70 presented a future of unlimited opportunity to the schoolchildren of Japan. It never quite panned out, but Expo ’70s influence and presence have endured in the decades since.
At the tail end of the gunpla boom, Bandai’s enthusiast publishing and garage kit division, B-Club, unleashed a monthly magazine and dozens of garage kits on a modeling community that was growing out of normal plastic model kits.
Keita Amemiya’s Zeiram series inspired plenty of garage kits, but none were quite as fascinating as a series of life-sized relicas based on props actually used in the films.
In 1988, Kow Yokoyama and Makoto Kobayashi stood atop the artist and model making scene. Their illustrations and model work appeared in anime, magazines, video games, and a collaborative artbook called Two Factory.
Metal Skin Panic MADOX-01 was one of the unsung heroes of the OVA boom. Presented here for the first time is an early design document outlining the OVA’s plot and designs, in both Japanese and English.
War in the Pocket provides perhaps the most pointed critique of space colonization within the larger Gundam canon. Directly in conversation with Gerard O’Neill’s The High Frontier, 0080 shows the colonial dream for what it is: a destructive illusion.
Originally published nearly three decades ago in the manual of a PC-98 strategy game, this interview with Kazuhisa Kondo sheds light on his unique approach to portraying mobile suits in his comics.